Engine.Component.TransportVehicle¶
Part of engine › Engine › Engine.Component
Source: api/tealdef/api/engine.d.tl
Engine.Component.TransportVehicle¶
record api/tealdef/api/engine.d.tl:1380
record TransportVehicle
Access: api.type.TransportVehicle
Represents a single transport vehicle
Used in the base game: 106 times in 43 files
base/content/game_mechanics/game_mechanics/achievements/achievements.script.tl:457
local transportVehicleComponent = api.engine.getComponent(vehicleEntity, api.type.ComponentType.TRANSPORT_VEHICLE) as Engine.Component.TransportVehicle
base/content/game_mechanics/game_mechanics/notifications/notifications.script.tl:561
local tv : Engine.Component.TransportVehicle = api.engine.getComponent(vehicleEntity, api.type.ComponentType.TRANSPORT_VEHICLE)
base/content/game_mechanics/game_mechanics/notifications/types/stuck_vehicle.script.tl:31
local tv : Engine.Component.TransportVehicle = api.engine.getComponent(notificationParams.entity.entity, api.type.ComponentType.TRANSPORT_VEHICLE)
base/content/game_mechanics/game_mechanics/towns/town_util.tl:1775
local transportVehicle : Engine.Component.TransportVehicle = api.engine.getComponent(owningVehicleInfo.owningVehicle, api.type.ComponentType.TRANSPORT_VEHICLE)
base/content/gui/gui/entity_window/entity_window_hud.tl:290
local transportVehicle : Engine.Component.TransportVehicle = api.engine.getComponent(entity, api.type.ComponentType.TRANSPORT_VEHICLE)
base/content/gui/gui/entity_window/entity_window_util.tl:2278
… and 37 more files.
Fields
| Name | Type | Description |
|---|---|---|
carrier |
Carrier |
the type of transport vehicle |
transportVehicleConfig |
TransportVehicleConfig |
the configuration of vehicle models in this vehicle |
config |
Config |
various configuration properties for the vehicle |
state |
TransportVehicleState |
current state of the vehicle |
userStopped |
boolean |
whether or not the user stopped the vehicle |
depot |
Engine.Entity |
if in depot, the Entity Id of the depot |
sellOnArrival |
boolean |
whether or not the vehicle will be sold on arrival |
line |
Engine.Entity |
the entity of the line (if assigned to one) |
stopIndex |
integer |
the stop index of the line (if assigned to one) |
arrivalStationTerminal |
StationTerminal |
The terminal to which the vehicle currently tries to go |
arrivalStationTerminalLocked |
boolean |
If the arrivalStationTerminal is the final decision |
lineStopDepartures |
{integer} |
timestamps of the last departures at each line stop |
lastLineStopDeparture |
integer |
timestamp of the last departure at any line |
sectionTimes |
{number} |
time taken for each section between line stops |
lineStop2cargo2available |
{{CargoTypeId}} |
available capacity per cargo type for each line stop |
loadState |
LoadState |
current loading state of the vehicle |
timeUntilNextScheduledDeparture |
number |
how much time is left until the vehicle will start loading cargo |
loadSpeedModifiers |
{CargoTypeId : LoadSpeedModifiers} |
current effective load speed modifiers per cargo type |
timeUntilCloseDoors |
number |
how much time is left until the vehicle starts closing the doors |
timeUntilDeparture |
number |
how much time is left until the vehicle leaves the terminal |
timeUntilNextLoad |
{CargoTypeId : number} |
time until the next load per cargo type |
timeUntilNextUnload |
{CargoTypeId : number} |
time until the next unload per cargo type |
lastStationStockIndex |
integer |
index of the last station/stock where cargo was loaded/unloaded if multiple compatible stocks are in reach of the current terminal of the currently loading/unloading cargo type. |
doorsTime |
integer |
time at which the door have been closed/open |
daysInDepot |
integer |
amount of days waiting in depot |
daysAtTerminal |
integer |
amount of days waiting at terminal |
doorsOpen |
boolean |
whether doors should be open or closed |
noPath |
boolean |
whether or not the vehicle has a path |
autoDeparture |
boolean |
whether the vehicle departure is managed by the game or not |
maintenanceStation |
Engine.Entity |
the maintenance station maintaining the vehicle |
modifiers |
Modifiers |
modifiers applied to the transport vehicle |
unloadPendingIncome |
PendingIncomeParams |
list of pending income |
closestTown |
Engine.Entity |
the closest town to the vehicle |
visitedStops |
{integer} |
The last stops on the line the transport vehicle stopped at The length is limited to the number of stops on the line |
Functions
new() : TransportVehicle api/tealdef/api/engine.d.tl:1457
Call as api.type.TransportVehicle.new(…)
Notes
Creates a new, empty TransportVehicle.
Returns TransportVehicle
Engine.Component.TransportVehicle.Modifiers¶
record api/tealdef/api/engine.d.tl:1382
record Modifiers
Access: api.type.TransportVehicle.Modifiers
Contains modifiers for the entire transport vehicle
Used in the base game: 4 times in 4 files
base/content/gui/gui/entity_window/vehicle/vehicle.tl:28
local state = engine_react_util.useStepState(function() : Engine.Component.TransportVehicle.Modifiers
base/content/gui/gui/entity_window/vehicle/vehicle_eow.script.tl:469
base/content/gui/gui/line_vehicle_mgmt/vehicle_store_util.tl:124
base/content/vehicle/vehicle_modifier.script.tl:3
Fields
Functions
new() : Modifiers api/tealdef/api/engine.d.tl:1383
Call as api.type.TransportVehicle.Modifiers.new(…)
Notes
Creates a new, empty Modifiers.
Returns Modifiers
new(Modifiers) : Modifiers api/tealdef/api/engine.d.tl:1384
Call as api.type.TransportVehicle.Modifiers.new(…)
Notes
Creates a new, empty Modifiers.
Returns Modifiers
Engine.Component.TransportVehicle.LoadSpeedModifiers¶
record api/tealdef/api/engine.d.tl:1397
record LoadSpeedModifiers
Access: api.type.TransportVehicle.LoadSpeedModifiers
Contains current effective modifiers for the transport vehicle load speed.
Used in the base game: 2 times in 1 file
base/content/gui/gui/main/cargo_react_util.tl:51
Fields
Functions
getTotalPenalty(LoadSpeedModifiers) : number api/tealdef/api/engine.d.tl:1408
Call as loadSpeedModifiers:getTotalPenalty(…) (method)
computed total penalty from all modifiers
Returns number
Engine.Component.TransportVehicle.Config¶
record api/tealdef/api/engine.d.tl:1412
record Config
Access: api.type.TransportVehicle.Config
Contains additional data for the transport vehicle
Fields
| Name | Type | Description |
|---|---|---|
transportModes |
{TransportMode : boolean} |
|
allCaps |
{CargoTypeId} |
Capacity per cargo type, indexed by cargo type id + 1 (Lua arrays are 1-based). The base game checks config.allCaps[cargoTypeId + 1] > 0 to see whether a vehicle can carry a cargo type. |
capacities |
{CargoTypeId} |
all cargo capacities of the vehicle |
loadSpeeds |
{number} |
|
reversible |
boolean |
Functions
new() : Config api/tealdef/api/engine.d.tl:1413
Call as api.type.TransportVehicle.Config.new(…)
Notes
Creates a new, empty Config.
Returns Config
Engine.Component.TransportVehicle.LoadState¶
record api/tealdef/api/engine.d.tl:1424
record LoadState
Access: api.type.TransportVehicle.LoadState
Contains additional data for the transport vehicle
Fields
| Name | Type | Description |
|---|---|---|
None |
LoadState |
Not in a loading cycle at a terminal. |
Arrived |
LoadState |
Arrived at the terminal. |
Unloading |
LoadState |
Unloading cargo. used 3× in the base game |
Loading |
LoadState |
Loading cargo. used 4× in the base game |
WaitForScheduledDeparture |
LoadState |
Waiting for the scheduled departure; the base game shows "Ensuring safe distance". used 1× in the base game |
Departing |
LoadState |
Departing from the terminal. |
Functions
new() : LoadState api/tealdef/api/engine.d.tl:1425
Call as api.type.TransportVehicle.LoadState.new(…)
Notes
Creates a new, empty LoadState.
Returns LoadState
Engine.Component.TransportVehicle.PendingIncomeParams¶
record api/tealdef/api/engine.d.tl:1436
record PendingIncomeParams
Access: api.type.TransportVehicle.PendingIncomeParams
Contains information about pending split income for the transport vehicle
Fields
| Name | Type | Description |
|---|---|---|
amount |
integer |
total income pending to be unloaded |
carrier |
Carrier |
the carrier for which the income is pending |
vehicleEntity |
Engine.Entity |
accounted vehicle entity id |
lineEntity |
Engine.Entity |
accounted line entity id |
Functions
new() : PendingIncomeParams api/tealdef/api/engine.d.tl:1437
Call as api.type.TransportVehicle.PendingIncomeParams.new(…)
Notes
Creates a new, empty PendingIncomeParams.
Returns PendingIncomeParams
Engine.Component.TransportVehicle.PendingIncomeParams.EntityRev0¶
record api/tealdef/api/engine.d.tl:1440
record EntityRev0
Access: api.type.TransportVehicle.PendingIncomeParams.EntityRev0
Contains information about entity and revision for the pending income
Fields
| Name | Type | Description |
|---|---|---|
entity |
Engine.Entity |
the entity id |
rev0 |
integer |
the revision 0 of the entity |